All 94 skillsPlan and decide5 of 15

stryx:prototype

You need to click through a throwaway version before deciding how something should work or feel.

/stryx:prototype

Inside its piece: 13 specks, one for each file on its shelf. Its fourteen group-mates glow on the open book behind it. The light splits toward red, the band of Plan and decide.

In numbers

counted 2026-10-12 in the installed set
  • 9reference files
  • 2helper scripts
  • 13files in the skill
  • 122KB on disk
  • 2chapters

Use it when

in the skill’s own words
  • When a product choice about how something should work, feel or read is expensive to get wrong and neither talk nor a rough one-decision sketch can settle it, so the user needs to drive or see a throwaway version first
  • Triggers include
    • "prototype this"
    • "let me try it before we build it"
    • "mock it up so I can click through it"
    • "which of these feels better"
    • "I need to see it at real finish before I decide"
    • "explore how this interaction could work"
    • a flow
    • state model
    • control behavior
    • layout
    • density or visual direction that has to be judged hands-on
    • stryx:brainstorm or stryx:taskmaster handing over an open feel question
    • a visual probe that did not settle a decision

Not for

another skill does it

On its shelf

13 files, 122 KB
  • references/9
  • scripts/2
  • SKILL.md1
  • evals/1

Inside the book

2 chapters, by title only
  1. Core procedure
  2. Commands

Works with

the skills it names most

Claude loads it by itself when the moment comes; by hand, type the line at the top. It comes with the whole set: Installs all 94 skills, 32 agents and the brain program as one set. The skill’s own text is private source and is not shown here.