All 94 skillsDesign and media6 of 10

stryx:3d-texturing

When making or exporting textures from Substance 3D Painter for the web or a game engine.

/stryx:3d-texturing

Inside its piece: 15 specks, one for each file on its shelf. Its nine group-mates glow on the open book behind it. The light splits toward yellow, the band of Design and media.

In numbers

counted 2026-10-12 in the installed set
  • 5reference files
  • 3helper scripts
  • 15files in the skill
  • 128KB on disk
  • 4chapters

Use it when

in the skill’s own words

When making or exporting PBR textures in Adobe Substance 3D Painter for a web or real-time engine

    • choosing an output template or export preset for glTF/GLB
    • Three.js
    • React Three Fiber
    • Babylon.js
    • Unity or Unreal
  • Packing channels (ORM, metallicRoughness, mask maps)
  • Picking texture resolution, sizeLog2, file format or a texture memory budget
    • exported textures that look washed out or too dark
    • have inverted bumps
    • lines at UV seams
    • missing baked detail
    • metal and roughness swapped
  • Checking PBR values (albedo, metallic, roughness)
  • Automating exports with the Painter Python API (export_project_textures, batch export, plugins)
  • Shrinking exported maps for the web (resize, JPEG, WebP, KTX2/Basis)
  • Words
    • Substance Painter
    • .spp
    • texture set
    • Export Textures
    • output template
    • PBR Metallic Roughness
    • glTF PBR Metal Roughness
    • ORM
    • Normal OpenGL/DirectX
    • padding
    • dilation
    • UDIM

Not for

another skill does it

On its shelf

15 files, 128 KB
  • assets/5
  • references/5
  • scripts/3
  • SKILL.md1
  • evals/1

Inside the book

4 chapters, by title only
  1. The rules that prevent most texture bugs
  2. Source images from the local GPU
  3. Procedure
  4. Scripts

Works with

the skills it names most

Claude loads it by itself when the moment comes; by hand, type the line at the top. It comes with the whole set: Installs all 94 skills, 32 agents and the brain program as one set. The skill’s own text is private source and is not shown here.